Board Game Quest
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Overview

Board Game Quest turns education into a game. Each square on the virtual board represents a learning module. Players start at "Go" and advance by completing challenges and mastering concepts. Flask backend tracks all progress persistently.

Option 1: Snakes & Ladders

Classic board where concepts unlock sequentially:

START
Variables
Types
Operators
⬆️ LADDER
Functions
If/Else
Loops
Lists
Dicts
OOP
⬇️ SNAKE
Classes
Methods
Inherit
File I/O
APIs
Flask
⬆️ LADDER
Database
Auth
Deploy
Testing
Debug
🏆 FINISH

Ladders skip ahead on excellence | Snakes review fundamentals

Option 2: Chess Board

8x8 grid with strategic paths through 64 concepts:

Deploy
Testing
Security
Error
Logging
Monitor
Scale
🏆 END
Auth
Session
JWT
Hash
OAuth
RBAC
2FA
API Key
Database
SQL
Models
Migrate
Query
Join
Index
Backup
Flask
Routes
Views
Template
Jinja
Static
Forms
Validate
APIs
REST
JSON
Request
Response
Status
CORS
Rate
Classes
Objects
Methods
Inherit
Poly
Abstract
Magic
Decor
Loops
If/Else
Function
Lists
Dicts
Tuples
Sets
String
START
Variable
Types
Print
Input
Math
Boolean
Compare

Navigate 64 concepts | Each row = new skill tier

Start
Completed
Current
Locked
Ladder
Snake

Core Features

Progressive Unlocking

  • Sequential module progression with database-tracked checkpoints
  • Resume from last position in any session
  • Visual feedback on completed, current, and locked content

Interactive Modules

  • Bite-sized lessons with quizzes and instant feedback
  • Animated board celebrating progress milestones
  • Self-contained topics for focused learning sessions

Future Enhancements

Multiplayer & Social

Compete head-to-head, join guilds (up to 20 players), share progress in real-time, and tackle collaborative guild quests.

Progression Systems

  • Achievements: Badges for milestones, speed runs, and perfect scores
  • Power-Ups: Hint tokens, XP boosts, skip cards earned through play
  • Daily Challenges: Bonus puzzles with streak tracking and leaderboards
  • Boss Battles: Multi-part quests every 10 squares testing cumulative knowledge

Adaptive Difficulty

AI adjusts challenge levels based on performance patterns. Ladders skip advanced learners forward; snakes review fundamentals for struggling students.

Student Dashboard

📍 Current: Square 15 - "Object-Oriented Programming"

Completed
14 / 50
Accuracy
87%
Streak
7 days 🔥
Total XP
3,450

🎯 Next: Complete 5 modules to unlock Boss Battle #2

Includes

  • Interactive board map with visual progress indicators
  • Performance graphs (Chart.js) showing learning velocity and skill progression
  • Achievement gallery with badges and power-up inventory
  • AI recommendations based on performance patterns

Admin Dashboard

📊 Class Overview: CSP Period 3

Active Students: 23 / 28 (82%)
Avg Progress
34%
Struggling
4
Completed
2

⚠️ 4 students inactive 5+ days - send reminder?

Features

  • User management with progress reset and manual unlocks
  • Class analytics: completion rates, difficult modules, usage patterns
  • Individual drill-down: timestamps, answers, time spent, hints used
  • Content management: add/edit modules, adjust difficulty via web forms
  • Export to CSV, generate certificates, LMS integration
  • Auto-flag struggling students with intervention tools

Technical Stack

Backend

Flask-SQLAlchemy Flask-Login Flask-WTF Flask-Session SQLite/PostgreSQL

Database Schema

Users: user_id, username, email, password_hash, role, timestamps
Progress: progress_id, user_id, current_square, total_xp, accuracy, streak
Completed_Modules: completion_id, user_id, module_id, score, time, hints
Achievements: achievement_id, user_id, badge_type, earned_at
Power_Ups: powerup_id, user_id, item_type, quantity

Key Routes

  • /dashboard - Student progress view
  • /game-board - Interactive board interface
  • /module/<id> - Learning module content
  • /submit-answer - POST: validate and update progress
  • /admin/analytics - Admin analytics dashboard
  • /api/progress - JSON for AJAX updates

Logic

  • Check current_square before granting module access
  • Validate submissions, increment position on passing threshold (70%+)
  • Snakes/ladders modify position based on performance triggers
  • Award XP, badges, power-ups via database insertions

Deployment

  • Dev: Local Flask + SQLite
  • Prod: Heroku/AWS/DigitalOcean + PostgreSQL + Redis sessions
  • Optimization: DB indexing, SQLAlchemy lazy loading,
  • Mobile: Responsive design, touch controls, swipe navigation, offline caching
┌────────────────────────────────────────────────┐ │ 🎮 LEVEL UP YOUR SKILLS • QUEST AWAITS 🏆 │ └────────────────────────────────────────────────┘